Supreme Court and Second Circuit Approach Fair Use in Divergent Opinions – Key Takeaways for Video Games Companies
The Supreme Court’s April 5, 2021 decision in Google LLC v. Oracle America, Inc. and the Second Circuit’s March 26, 2021 decision in Andy Warhol Foundation v. Goldsmith both applied the fair use doctrine to claims of copyright infringement, but came to different conclusions.
How Video Game Companies Can Stay Out of the FTC’s Crosshairs: Avoid Inadvertent Violations of the Children’s Online Privacy Protection Act (COPPA)
Penalties for violating the Children’s Online Privacy Protection Act of 1998 (COPPA) can be extreme.
FTC Action Is A Warning to Companies That Promise In-Game Rewards in Advertising
On January 7, 2021, the FTC announced a proposed settlement with mobile advertising company Tapjoy, Inc. over the alleged failure to provide in-game rewards that were promised to users for completing advertising offers.
Why I Became A Games Lawyer: Q&A with Games Industry Lawyer Jennifer Kelly
In this Q&A with Tyz Law Group partner and games industry legal guru, Jennifer Kelly answers questions about why and how she became the go-to lawyer in the games industry.
A Closer Look at the Epic Battle with Apple and Google
In August, Epic filed a pair of antitrust lawsuits against Apple and Google in a move that is poised to intensify and develop the landscape around allegedly anticompetitive business practices of Apple and Google, and specifically around their app stores.
Federal Circuit Affirms PTAB Invalidity Ruling in Favor of Game Companies in Group Messaging Patent Spat
On June 16, 2020, the Federal Circuit affirmed the Patent Trial and Appeal Board’s invalidity findings relating to PalTalk’s U.S. Patents Nos. 5,822,523 and 6,226,686, relating to group messaging features.
Game Publisher Settles with FTC Over Lapsed CARU Safe Harbor Claims
Last month, Miniclip, SA, a Swiss game publisher with over 1,000 games in its portfolio, settled with the FTC over allegations that it promoted its participation in the Children’s Advertising Review Unit (“CARU”) safe harbor program long after it had been kicked out of that program.
Game Controller Patent Fight In N.D. Cal. Heats Up - Gamevice, Inc. v. Nintendo Co. Ltd., Case No. 3:18-cv-01942-RS
On June 4, 2020, the Northern District of California granted and denied in part Gamevice’s summary judgment motion against Nintendo, in a case where each party had asserted multiple gaming controller patents against the other.
Why Video Game Companies Should Register Copyrights in Their Video Games
Game companies frequently do not make a habit of filing copyright applications when they publish a new game.
Epic Games Sashays Past Another Fortnite Emote Lawsuit
On May 29, 2020, a federal district court in Maryland dismissed with prejudice a lawsuit against Epic Games brought by two University of Maryland basketball players, who alleged that a Fortnite emote copied the “Running Man,” a dance move they claimed to have popularized.
Humvee Case Against Call of Duty Maker Crashes and Burns
On March 31, 2020, the Southern District of New York granted summary judgment to defendants Activision Blizzard, Inc., Activision Publishing , Inc., and Major League Gaming Corp. in a trademark suit over Activision’s depiction of Humvees in the Call of Duty video game franchise.
Court Swats Copyright Claims Against Use of The King's Tattoos in NBA2K
On March 26, 2020, the Southern District of New York granted summary judgment to defendants 2K Games and Take-Two Interactive Software in a copyright suit over the depiction of tattoos of certain NBA players in NBA2k games.
Ninth Circuit Decision Does Not Spark Joy for Copyright Plaintiff Against Disney
On March 16, 2020, the Ninth Circuit Court of Appeals affirmed the dismissal by the Central District of California of copyright claims brought by Denise Daniels against the Walt Disney Company, alleging that the characters in Disney’s Inside Out infringed characters she developed called The Moodsters.
The CVAA: Video Game Chat Must Be Accessible To People With Disabilities
Beginning January 1, 2019, video games that allow players to communicate by text, voice, or video are subject to a U.S. law enacted nine years ago that requires communication services to be accessible to people with disabilities.
Lindsay Lohan Loses Grand Theft Auto V Appeal Over Game Avatar
On March 29, 2018, the Court of Appeals of New York unanimously affirmed dismissal of a lawsuit brought by Lindsay Lohan against Take-Two Interactive Software, Inc., which asserted that the Lacey Jonas from Grand Theft Auto 5 infringed her right of publicity.
Former Dictator’s Right of Publicity Suit Against Call of Duty Makers Dead on Arrival
On October 27, 2015, the Superior Court of California, County of Los Angeles granted defendants’ special motion to strike plaintiff—and former Panamanian dictator—Manuel Noriega’s right of publicity suit based on his depiction in Call of Duty: Black Ops II.
Sony Leaves Virag's Trademark Suit over Gran Turismo in the Dust
On August 21, 2015, the Northern District of California dismissed trademark claims brought by VIRAG, S.R.L. against Sony Computer Entertainment, Inc. over the depiction of VIRAG’s logo in Sony’s Gran Turismo racing games.
The PAC-MAN Case - Copyrightable Subject Matter in Games
On March 2, 1982, the Seventh Circuit Court of Appeals reversed a district court’s denial of a motion for a preliminary injunction brought by plaintiffs Atari, Inc. and Midway Mfg. Co. against defendants North American Philips Consumer Electronics Corp. and Park Television for alleged copyright infringement of plaintiffs’ PAC-MAN game.